Tuesday, September 20, 2011

BlackBerry PlayBook Development

So, last Friday on the BlackBerryDeveloperCommunity on FaceBook, there was a post that said:
Three different approaches to BlackBerry Tablet OS development. Pick your favorite and grab the SDK today!
 "Yipee!", I thought. So off I whent to the linked page. The three approaches are:
  1. BlackBerry Native SDK for Tablet OS Beta
  2. BlackBerry Tablet OS SDK for Adobe AIR
  3. BlackBerry WebWorks SDK for Tablet OS
My favorite by a long shot would be the Native SDK for Tables OS, even in Beta; even with crucial parts missing. Following that link takes you, alas, to the same application form for access to the closed Beta that came up in August. This Beta access is clearly aimed at game developers and an enterprise developer like myself is not able to participate, at least I wasn't in August. If there is enough of a system for a game developer to port some avian ballistics simulation, I have to think there is enough there for me to at least get a start building some of the application logic and learning something about file system access and other quirks of the Tablet OS while waiting for what ever crutches separate regular developers from game developers. What I might have been able to accomplish in the four weeks since the SDK was released to game companies I may never know.

I have been one of the most stalwart defenders of RIM's decisions the the past 18 to 24 months. I think the PlayBook is a much better platform for the kind of development I need to do than iOS or Android tablets. It is a much better fit for our enterprise. But even I'm starting to get frustrated.

So I applied again. I tried to convince them that I am worthy, and have a genuine need to get access to the SDK in the current form. My fingers are crossed, but I won't hold my breath.

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